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- >Summary
-
- Summary
- -------
-
- The following is a short summary of the most important things that you can
- do with Translator. You are strongly advised to find out more by experimenting
- and reading 'Guide' (but I recognize some of you are too lazy, hence this
- summary !).
-
- - Images may be converted either automatically to the ideal mode and palette
- or to any mode and any palette of your choice
- - Simple or Floyd Steinberg error diffusion techniques ensure maximum image
- quality in all situations
- - Images may be (pre-)scaled using any scaling ratio, both X and Y seperately
- - Images may be converted to black and white images
- - Images may be colour-separated (using the RGB resolution settings)
- - Images may be inverted
- - Images may be gamma-corrected (for scanner input)
- - The images' dynamic range may be expanded to full-scale
- - Images may be black-corrected
- - Images may be saved, (post-)scaled down to any size, as sprite files
- - Images may be saved as Translator Clear files. Clear files preserve all image
- information, and, among other things, ensure non-loss conversion to GIF
- and TIFF formats using !Creator.
- - Images can be examined easily by zoom options and a magnifier window.
-
- A few simple examples :
-
- - Creation of desktop icons from images
- 1. Set 'Output mode' = 'Current'
- 2. Select mode 12
- 3. Ensure the desktop palette is the current palette
- 4. Set 'Output palette' = 'Current'
- 5. Set 'Error spreading' = 'Floyd Steinberg' (if you want maximum quality)
- 6. Set the appropiate scaling factors (for 34x17 pixel icons, choose 34:x
- for X and 17:y for Y)
- 7. Load the image
- 8. Save the image as a sprite using 'Whole' or 'Full'.
-
- - Creation of GIF, TIFF or AIM files from any input image (with !Creator)
- 1. Select output to a Clear file by dragging the Clear file icon in the
- 'Clear output' submenu to a filer window
- 2. Set any pre-scaling and other (colour) conversions you want (if you want
- an AIM file, set pre-scaling to 256:x and 256:y)
- 3. Load the image
- 4. Select GIF, TIFF or AIM in !Creator
- 5. Drag the created Clear file to !Creator
- 6. In the save file window, enter a filename and drag the file icon to a
- filer window
-
- - Creation of sample images of (say) 100x100 pixels of your image library
- 1. Set the 'x' and 'y' scaling factors both to '100' (i.e. 100:x and 100:y)
- 2. If you want all sprites defined in the same mode, use 'Output mode' =
- 'Current', and 'Output palette' as appropiate (usually = 'Current')
- 3. Set 'Error spreading' = 'Floyd Steinberg' (if you want maximum quality)
- 4. One by one, load all your images and save them as 'Whole' or 'Full'
- sprites
-
-